![]() – I would love to use something other than a particle emitter to create the muzzle flash, I just don’t know what else could create the same effect.Īdditionally, you could try using a script to control the visibility of the muzzle flash effect. Changing the transparency of a particle emitter has to be done with a number sequence(kinda dumb) function muzzle_flash(shoot_part) –This is a function within my main gun code Try to make your topic as descriptive as possible, so that it’s easier for people to help you! When I stand still while shooting, the muzzle flash looks perfectly fine(Image 2), but if I were to move around while shooting(Jump, move side to side Image 1) the muzzle flash image doesn’t clear fast enough so you can see it appear multiple times which isn’t very realisticġ: I’ve tried to decrease the wait time(Code) which didn’t workĢ: Increasing the rate of the particle emitter and decreasing the lifetimeģ: Setting the rate to 1 and the lifetime to maximumĤ: Instead of changing the transparency I’ve tried to just enable and disable the particle emitter as a whole, which doesn’t work for some reasonĥ: I also tried looking for people with similar problems which resulted in nothing.Īfter that, you should include more details if you have any. ![]() I’m trying to create a muzzle flash effect for a pistol I’m making.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |